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C/C++ Users Group Library 1996 July
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C-C++ Users Group Library July 1996.iso
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v_13_11
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1995-10-10
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************************* MASTER CODE ***************************************
The name of the first file in this disk's directory identifies the volume,
issue number and revision of the disk. The format of this filename is:
!CDmvvii.rrr
where
! = the '!' character
m = C for C Users Journal, W for Windows/DOS Developer's Journal
vv = volume
ii = issue
rrr = revision (001 for initial release, 002 for next update, etc.)
The file UPDATE.DOC contains information about any additions or
corrections to material on the disk since the original magazine
publication.
If you have obtained this code from a floppy diskette or from CompuServe, the
headings under the column "FILENAME" represent the names of .ZIP files. All
files listed under the filename are archived in the .ZIP file.
If you have obtained this code from UUNET, the headings under the column
"FILENAME" represent the names of subdirectories. All files listed under the
"filename" are included in a subdirectory of that name.
Keywords: Nov95 C C+ Multithreading Mutex POSIX Critical ODBC Texture
The code listings for the Nov 1995 issue of C/C++ Users Journal include
source code for Jim Dugger's mutex classes, John Rogers' readers/writers
lock classes, Matt Weisfeld's critical-section classes, Dwayne Phillips'
texture detection operators (Part 15 of his image processing series),
Kevin Gilhooly's Windows response time measuring utility. Also included
are listings from P.J. Plauger's column, Standard C/C++, Dan Saks'
column, Stepping Up to C++, and Bobby Schmidt's column, The Learning
C/C++urve.
************************* FILE DESCRIPTION **********************************
The following files are included in the disk:
FILENAME AUTHOR-NAME TITLE PAGE
(Zip archive/
subdirectory name)
-------------------------------------------------------------------------------
plauger P.J. Plauger Standard C/C++: Implementing 8
<complex>
complex.cpp - listing 1, An implementation of the header <complex>
dugger Jim Dugger Multithreading in C++ 23
mutex.h - listing 1, mutex class definition
mutex.cpp - listing 2, mutex class implementation
event.h - listing 3, event class definition
event.cpp - listing 4, event class implementation
rogers John Rogers Locking without Deadlocks 35
rwlock.h - listing 1, Header for readers/writers lock
rwlock.c - listing 2, Readers/writers lock routines
weisfeld Matt Weisfeld A Synchronization Class Using 45
Critical-Sections
sema.h - listing 1, Definition for semaphore class
defines.h - listing 2, Constants for semaphore class
sema.cpp - listing 3, Using semaphores and critical-sectins to
synchronize processes
tsema.cpp - listing 4, Test routine for semaphore class
demo - listing 5, UNIX script demo
phillips Dwayne Phillips Image Processing in C, Part 15: 55
Basic Texture Operations
diff.c - listing 1, The Difference operator
amean.c - listing 2, The Mean operator
hurst.c - listing 3, The Hurst operator
phillips2 Dwayne Phillips Image Processing in C, Part 15: 55
Basic Texture Operations
Complete source listings (69 files)
gilhooly Kevin Gilhooly Pulse -- Measuring Windows 69
Response Time
mainwnd.c - listing 1, Main window procedure for Pulse
gilhool2 Kevin Gilhooly Pulse -- Measuring Windows 69
Response Time
Complete source listings
mainwnd.c - listing 1, Main window procedure for Pulse
pulse.c - not listed, Main entry point for Pulse program
inifile.c - not listed, WIN.INI processing routines
pulse.h - not listed, Defines globals, constants for Pulse
pulse.def - not listed, Module definition file
pulse.mak - not listed, Makefile for Visual C++
schmidt Bobby Schmidt The Learning C/C++urve: Living 99
in Two Worlds
undef.c - listing 1, C constructs yielding undefined behavior
impdef.c - listing 2, Examples of implementation defined
behavior
linkage.cpp - listing 3, Linkage as seen by C and C++
linkage2.cpp - listing 4, Listing 3 annotated for duration
decldef.cpp - listing 5, C and C++ declarations and definitions
*******************************************************************************
If you have questions regarding to the disk, please call or write us.
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